Definition:
One of the instructions, statements or groups of statements in a programming language which determines the sequence of execution of other instructions or statements (the control flow).
Types
of Control Structures
1. Conditional
structure
-->if and else
A high-level programming language statement that
compares two or more sets of data and tests the results. If the results are
true, the THEN instructions are taken; if not, the ELSE instructions are taken.
Format:
if
(condition) statement
Where condition is
the expression that is being evaluated. If this condition is true, statement is
executed. If it is false, statement is ignored (not executed) and the program
continues right after this conditional structure.
2. Iteration
structures (loops)
-->The while loop
is a control flow statement that
allows code to be executed repeatedly based on a
given boolean condition. The while loop can be thought of as a
repeating if statement.
Format:
while (expression) statement
and its functionality
is simply to repeat statement while the condition set in expression is true.
-->The
do-while loop
A high-level
programming language structure that repeats instructions based on the results
of a comparison. In a DO WHILE loop, the instructions within the loop are
performed if the comparison is true.
Format:
do statement while (condition);
Its functionality is
exactly the same as the while loop, except that condition in the do-while loop
is evaluated after the execution of statement instead of before, granting at
least one execution of statement even if condition is never fulfilled.
--> The for loop
A loop construct found in many procedural
languages which
repeatedly executes some instructions while a condition is true.
Format:
for (initialization; condition; increase) statement;
and its main function
is to repeat statement while condition remains true, like the while loop.
But in addition, the for loop provides
specific locations to contain an initialization statement and an increase
statement.
So this loop is
specially designed to perform a repetitive action with a counter which is
initialized and increased on each iteration.
3. Jump
statements
-->The
break statement
Using break we can
leave a loop even if the condition for its end is not fulfilled. It can be used
to end an infinite loop, or to force it to end before its natural end.
Example:
10 9 8 7 6 5 4 aborted…..
-->The continue statement
The continue
statement causes the program to skip the rest of the loop in the current
iteration as if the end of the statement block had been reached, causing it to
jump to the start of the following iteration.
Example:
10 9 8 7 6> <4 3 2 1 FIRE!
--> goto
statement
goto allows to make an
absolute jump to another point in the program. You should use this feature with
caution since its execution causes an unconditional jump ignoring any type of
nesting limitations.
The destination point
is identified by a label, which is then used as an argument for the goto statement.
A label is made of a
valid identifier followed by a colon (:).
exit function
exit is a function
defined in the cstdlib library.
The purpose of exit
is to terminate the current program with a specific exit code.
Its prototype is:
void exit (int exitcode);
The exitcode is used by some
operating systems and may be used by calling programs. By convention, an exit
code of zero means that the program finished normally and any other value means
that some error or unexpected results happened.
4. The
selective structure
--> Switch Statements
The syntax of the
switch statement is a bit peculiar. Its objective is to check several possible
constant values for an expression.
Something similar to
what we did at the beginning of this section with the concatenation of several
if and else if instructions.
Format:
switch evaluates expression
and checks if it is equivalent to constant1, if it is, it executes group of
statements 1 until it finds the break statement.
When it finds this break statement the
program jumps to the end of the switch selective structure. If expression was
not equal to constant1 it will be checked against constant2. If it is equal to
this, it will execute group of statements 2 until a break keyword is found, and
then will jump to the end of the switch selective structure.
Finally, if the value of expression did not
match any of the previously specified constants (you can include as many case
labels as values you want to check), the program will execute the statements
included after the default:
label, if it exists (since it is optional).

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